Future plans and desired field of endeavor


Over the past two years of study, I’ve become increasingly clear about my future career plans. First, I’d like to continue working in the stop-motion industry. I’m especially interested in roles like puppet making, prop and set design—areas often found in independent stop-motion studios or theater groups. Designing costumes, props, and working behind the scenes in production are things I really enjoy and feel skilled at. Second, I want to explore the intersection of animation and healing. I’ve already started a personal social media account focused on art and mental wellness. These days, many people are seeking emotional and spiritual healing, so I see real potential in creating stop-motion animation that’s comforting or therapeutic. Developing healing-themed stories and related merchandise could be a new direction I’d love to try. Stop-motion involves a lot of hands-on work, which is what I enjoy most. During my graduate studies, I’ve had the chance to try character design, puppet building, prop and scene making—and I discovered how much I love the whole process. I’m excited to experience these roles in a professional setting. I also know that studio work will be quite different from school projects, and I’m curious to learn how things really work behind the scenes. Stop-motion isn’t limited to animation studios. It’s also used in feature films, art films, TV shows, and even in parts of the gaming industry. So whether I’m working in a studio or a larger film production, as long as I’m doing something stop-motion related, I’ll be on the path I want to follow.

In the short term, I’m preparing some long-term research applications focused on animation and art healing. After finishing my current program, I hope to continue exploring this area academically and deepen my understanding through practice and study. I’ve already completed my portfolio and research proposal. In the future, I want to test new ways of combining animation and healing—both creatively and meaningfully.


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